using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_EX1_195 : SimTemplate //* 库尔提拉斯教士 Kul Tiran Chaplain
	{
        //<b>Battlecry:</b> Give a friendly minion +2 Health.
        //<b>战吼：</b>使一个友方随从获得+2生命值。
        public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
        {
            if(target != null)
            {
                p.minionGetBuffed(target, 0, 2);
            }
        }


        public override PlayReq[] GetPlayReqs()
        {
            return new PlayReq[] {
                new PlayReq(CardDB.ErrorType2.REQ_TARGET_IF_AVAILABLE),
                new PlayReq(CardDB.ErrorType2.REQ_FRIENDLY_TARGET),
                new PlayReq(CardDB.ErrorType2.REQ_MINION_TARGET),
            };
        }
	}
}
